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Facebook and Instagram Augmented Reality filters
Yes, we are all tired of hearing how Augmented Reality will change the world and our way of seeing things and […]
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Red Dead Redemption 2 – AR Concept
Probably we should start with some dense and reasoned discussion around what augmented reality can do in adver […]
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MIPJunior 2017 Live Animation invitation
We likes challenges! So during our MIPJunior preparation we challenged ourselves to make a whole animation vid […]
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Say Hi to Live Animation!
We’re glad to introduce our Live Animation tools in MIFA Annecy 2017 in a few days (June, 12th to 17th). Don’t […]
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Soft launch of Flowars Defender
We’re glad to announce that Flowars Defender, a new game for Android, is now in soft launch in some countries. […]
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The WebSummit for a VR startup
The Lisbon WebSummit 2016 has exceed all our expectations. As a gaming startup doing Virtual and Augmented rea […]
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Games and synths
One of the things that we more enjoy is composing the music for our games, so we’re starting to share not only […]
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Gamescom 2016
We’ve been attending the Gamescom this year by very first time and had a huge impact on us. In our booth group […]
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The Z-axis dilema in VR. 6 game modes for Virtual Reality without joystick
In this post we discuss 6 different ways to move the player in a VR scene without a joystick with the Google Cardboard. -
First impressions on first-time VR experience
The text below was originally written by Sonia Villanueva @sonianoneka, UX senior, strategist and casual colla […]